![]() any other number) and changed the menu2 code to 110. ![]() So, I've changed the menu1 code to some other number (111, 112, 113. The game calls a menu identified by code 110: the standard menu (menu1). What to do now? When the game starts, the program loads a menu from h3demo.exe resource area. The menus menu2 and menu3 are present in the file. I think that the game developers used the cheats menu for game tests, and hid it when publishing the demo. The menus menu2 and menu3 have commands to add creatures, artifacts, spells and secondary skills. Menu3 (code yyy): the standard menu plus cheat popup menu. Menu2 (code xxx): the standard menu plus cheat popup menu. ) can contain icons, menus, dialog-boxes etc. Using the Microsoft C++, I opened the h3demo.exe file like a resource file. Well, Visual Studio must be a good choice. ![]() The h3demo.exe file was compiled by Microsoft C++ compiler. I found the words "Microsoft Visual C++". So, I've resorted to hard offensive: I began to read the binary executable in a hexadecimal editor. And I found no conventional cheats ( cheat-word) to demo game. I started to search for some cheats to H3demo. Marcio Hermes has discovered that there's a built-in cheat menu in the Heroes of Might and Magic 3 Demo: Demo requires: 32MB RAM, 200MB disk space, 133 MHZ computer or faster running Windows. I think the demo lets you choose from three castle types and play the map "Dead and Buried" for 28 in-game days (4 weeks). Here's a working link to HOMM3 DEMO with none of that "register to download" annoyance: 1991110 /fileinfo.html (93.7 MB file)
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